A downloadable asset pack

Some various texture assets for you to use in pretty much any project.
I've not done any 3D art work in a very long time, so I thought I'd attempt to de-rust by just making whatever I felt like whenever I opened the program.

As a result, the textures are of fairly random design - whoops!

Some of them will tile in both vertical and horizontal directions whilst others may only do so in one axis.

What you get

  • All textures in .PNG format
  • OpenGL Format Normal maps
    • For Direct3D, you'll be flipping the green channel
  • Height map
    • Don't expect good results for Parallax Occlusion for all of these!
  • Game-ready maps
    • Ambient Occlusion
    • Base Color
    • Metallic
    • Roughness

Some groups also include:

  • ID map

Stuff I used

  • Plasticity for making the high-poly meshes to bake
  • Blender for any other model work, such as converting meshes to other formats and co-ordinates
  • Marmoset Toolbag 4 for baking all the textures and making the fancy renders you see on this page
  • Affinity Photo for making the PBR maps (base color, roughness, metallic) by hand
  • Material Maker for quickly getting some tiling noise textures

Download

Download
Main Texture Sets (14 groups) 40 MB
Download
Simple Tiling Textures (3 groups) 11 MB
Download
Trim Sheets (2 groups) 6 MB

Development log

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